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5 changed files with 267 additions and 147 deletions
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doc/dom-proxy.md
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doc/dom-proxy.md
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doc/observable.md
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doc/observable.md
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doc/readme.md
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doc/readme.md
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## Skooma.js
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### HTML Proxy
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The proxy object that does the actual HTML generation.
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```js
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document.body.append(html.div(
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html.span("Hello, World!")
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))
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```
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### Handle helper
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Wraps a funcion of the signature `event, ... -> value` so that
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`event.preventDefault` gets called before running the function.
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```js
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button.addEventListener("click",
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handle(() => console.log("click"))
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)
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```
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### Fragment helper
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Wraps a list of elements in a new document fragment.
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```js
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const spans = fragment(
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html.span("First span"),
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html.span("Second span")
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)
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document.body.append(spans.cloneNode())
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```
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### Text helper
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When called as a normal function, returns a new text node with the given
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content. Unlike `document.createTextNode`, it does not fail for non-string
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values.
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```js
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const node = text("Hello, World!")
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```
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When used as a tagged template, returns a document fragment containing text
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nodes and interpolated values. DOM nodes can be interpolated into the document
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fragment.
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```js
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const description = text`Interpolate ${html.b("bold")} text`
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```
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For consistency, even tagged templates with no interpolated variables will
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always return a document fragment.
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## State.js
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### AbortRegistry
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`FinalizationRegistry` that takes an `AbortController` and aborts it whenever
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the registered value gets collected.
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### ChangeEvent
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The event class emitted when a change is detected on a skooma state.
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Provides the `final` getter.
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### MapStorage
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A utility class that simulates the `Storage` API but is backed by a map. Can be
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used as fallback in environments where persistent storages aren't available.
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### SimpleState
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Base state class that all other states inherit from, used primarily for class
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checking, as the `State` class introduces behaviours that may be undesireable
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when inheriting.
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### State
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The main state class that does all the magic.
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### ForwardState
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Proxy to a named property on another State to be used with APIs that only accept
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single-value states.
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### StoredState
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State class that is backed by a Storage instead of an internal proxy.
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## domLense.js
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doc/render.md
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doc/render.md
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# Rendering DOM nodes using `render.js`
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```js
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import {html} from "skooma/render.js"
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```
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A functional-friendly helper library for procedural DOM generation and templating, with support for reactive state objects.
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## Summary
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```js
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html.button(
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"Clicki Me!",
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{
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class: "primary",
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click({target}) {
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console.log("User clicked", target)
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}
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},
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button => { console.log("Created", button) }
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)
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```
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* elements as functions `content -> element`
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* content as arguments or in arrays
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* attributes in object arguments
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* style, dataset, shadow root, etc. as magic attributes
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* events as function attributes
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* initialisers as `void -> void` functions
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## Interface / Examples
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### Basic DOM generation
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Accessing the `html` proxy with any string key returns a new node generator function.
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When called this function will generate a DOM node (HTML Tag).
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The name of the function becomes the tag name of the node.
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```js
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html.div()
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```
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Content and attributes can be set via the function arguments:
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Strings and DOM nodes are inserted as children, while other objects (except for some special cases) have their key-value pairs turned into attribute-value pairs on the
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```js
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html.div("Big Text", {style: "font-size: 1.4em"})
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```
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Arrays are iterated and their values treated as arguments.
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This works both for inserting children and setting attributes.
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```js
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const content = [" ps: hi", {class: "title"}]
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html.h1({id: "main-heading"}, "Heading", content)
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```
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Function arguments are treated differently depending on their length:]
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Functions with **no** named parameters are called, and their return value is then evaluated just like an argument to the generator.
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All other functions are (immediately) called with the newly created node as their first and only argument.
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These can be used to initialise the new node in a point-free style.
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```js
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const hello = () => html.bold("Hello, World!")
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const init = node => console.log("Initialising", node)
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html.div(hello, init)
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```
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Nested tags can be generated with nested function calls.
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When properly formatted, this means simpler templates will have the same structure as if written in HTML (sans those pesky closing tags).
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```js
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html.div(
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html.p(
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html.b("Bold Text")
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)
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)
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```
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|
### Attribute Processing
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For convenience, arrays assigned as attributes will be joined with spaces:
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```js
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html.a({class: ["button", "important"]})
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|
```
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Assigning a function as an attribute will instead attach it as an event listener:
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|
```js
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html.button("Click me!", {click: event => {
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alert("You clicked the button.")
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}})
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```
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The special `style` property can be set to an object and its key/value pairs will be inserted as CSS properties on the element's `style` object.
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```js
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const style = { color: "salmon" }
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html.span("Salmon", { style })
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```
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The special property `shadowRoot` will attach a shadow-DOM to the element if none is present and append its content to the shadow root.
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Arrays are iterated over and their elements appended individually.
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```js
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html.div({
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shadowRoot = ["Hello, ", html.b("World"), "!"]
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})
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```
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|
The `dataset` property will add its key/value pairs to the new node's `dataset`,
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as a more convenient alternative to setting individual `data-` attributes.
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```js
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const dataset = { foo: "bar" }
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const div = html.div({dataset})
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console.log(dataset.foo === div.dataset.foo)
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console.log(div.getAttribute("data-foo") === "bar")
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```
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|
### Reactivity
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Skooma supports reactivity through a simple protocol:
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|
Observable objects identify themselves with the `observable` attribute,
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|
which must return a truthy value.
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|
Observables are expected to expose a `value` attribute that is both readable and writeable,
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|
and to emit a "change" event whenever its vale has changed.
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|
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|
Observables can be passed to skooma's node functions as both
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|
attribute values (values in an object) or
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|
child elements (direct arguments or in an array).
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|
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|
#### Reactive Children
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||||||
|
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||||||
|
Passing an observable as a child element will attempt to insert its current
|
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|
value into the new node as if it was passed in directly, but will also hook into
|
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|
the observable to replace the value when the state changes.
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|
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|
```js
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const state = new Observable.value(0)
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|
|
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|
const button = html.button(state, {
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|
click(event) { state.value++ }
|
||||||
|
})
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||||||
|
```
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||||||
|
|
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|
Note that to keep the replacement logic simple, it is not currently possible to
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|
insert use document fragments, as these could insert several top-level children
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|
into a component that would then all have to be replaced. When an observable
|
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|
contains or changes to a document fragment, skooma will raise an error.
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|
|
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|
Before replacing an element, a `"replace"` event is emitted from the old
|
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|
element. This event bubbles and is cancelable, and can thus be used both to
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|
completely prevent the replacement according to custom logic, to alter or
|
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|
initialise the new element before it is inserted, or even to modify the old
|
||||||
|
object instead of replacing it.
|
||||||
|
|
||||||
|
#### Reactive Attributes
|
||||||
|
|
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|
Passing an observable as an object value will, likewise, treat its value as the
|
||||||
|
attribute value, and update it whenever the state's value changes.
|
||||||
|
|
||||||
|
```js
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|
const state = new Observable.value(0)
|
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|
|
||||||
|
const input_1 = html.input({ type: "number", value: state })
|
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|
const input_2 = html.input({ type: "number", value: state })
|
||||||
|
```
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|
|
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|
TODO: events as for reactive children
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147
readme.md
147
readme.md
|
@ -1,148 +1 @@
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# Skooma
|
# Skooma
|
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|
|
||||||
A functional-friendly helper library for procedural DOM generation and
|
|
||||||
templating.
|
|
||||||
|
|
||||||
```js
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|
||||||
import {html} from "skooma.js"
|
|
||||||
```
|
|
||||||
|
|
||||||
## Overview
|
|
||||||
|
|
||||||
```js
|
|
||||||
const text = new State({value: "Skooma is cool"})
|
|
||||||
setTimeout(() => {text.value = "Skooma is awesome!"}, 1e5)
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|
||||||
|
|
||||||
document.body.append(html.div(
|
|
||||||
html.h1("Hello, World!"),
|
|
||||||
html.p(text, {class: "amazing"}),
|
|
||||||
html.button("Show Proof", {click: event => { alert("It's true!") }})
|
|
||||||
))
|
|
||||||
```
|
|
||||||
|
|
||||||
## Interface / Examples
|
|
||||||
|
|
||||||
### Basic DOM generation
|
|
||||||
|
|
||||||
Accessing the `html` proxy with any string key returns a new node generator
|
|
||||||
function:
|
|
||||||
|
|
||||||
```js
|
|
||||||
html.div("Hello, World!")
|
|
||||||
```
|
|
||||||
|
|
||||||
Attributes can be set by passing objects to the generator:
|
|
||||||
|
|
||||||
```js
|
|
||||||
html.div("Big Text", {style: "font-size: 1.4em"})
|
|
||||||
```
|
|
||||||
|
|
||||||
Complex structures can easily achieved by nesting generator functions:
|
|
||||||
|
|
||||||
```js
|
|
||||||
html.div(
|
|
||||||
html.p(
|
|
||||||
html.b("Bold Text")
|
|
||||||
)
|
|
||||||
)
|
|
||||||
```
|
|
||||||
|
|
||||||
For convenience, arrays assigned as attributes will be joined with spaces:
|
|
||||||
|
|
||||||
```js
|
|
||||||
html.a({class: ["button", "important"]})
|
|
||||||
```
|
|
||||||
|
|
||||||
Assigning a function as an attribute will instead attach it as an event
|
|
||||||
listener:
|
|
||||||
|
|
||||||
```js
|
|
||||||
html.button("Click me!", {click: event => {
|
|
||||||
alert("You clicked the button.")
|
|
||||||
}})
|
|
||||||
```
|
|
||||||
|
|
||||||
<!-- TODO: Document special keys -->
|
|
||||||
|
|
||||||
Generators can be called with many arguments. Arrays get iterated recursively as
|
|
||||||
if they were part of a flat argument list.
|
|
||||||
|
|
||||||
### Generating Text Nodes
|
|
||||||
|
|
||||||
```js
|
|
||||||
text("Hello, World")
|
|
||||||
// Wraps document.createTextNode
|
|
||||||
text()
|
|
||||||
// Defaults to empty string instead of erroring
|
|
||||||
text(null)
|
|
||||||
// Non-string arguments still error
|
|
||||||
|
|
||||||
text`Hello, World!`
|
|
||||||
// returns a new document fragment containing the text node "Hello, World!"
|
|
||||||
text`Hello, ${user}!`
|
|
||||||
// returns a document fragment containing 3 nodes:
|
|
||||||
// "Hello, ", the interpolated value of `user` and "!"
|
|
||||||
text`Hello, ${html.b(user)}!`
|
|
||||||
// Text node for Hello, the <b> tag with the user's name, and a text node for !
|
|
||||||
```
|
|
||||||
|
|
||||||
## handle
|
|
||||||
|
|
||||||
```js
|
|
||||||
import {handle} from 'skooma.js'
|
|
||||||
```
|
|
||||||
|
|
||||||
Since it is common for event handlers to call `preventDefault()`, skooma
|
|
||||||
provides a helper function called `handle` with the following definition:
|
|
||||||
|
|
||||||
```js
|
|
||||||
fn => event => { event.preventDefault(); return fn(event) }
|
|
||||||
```
|
|
||||||
|
|
||||||
## A few more examples:
|
|
||||||
|
|
||||||
Create a Button that deletes itself:
|
|
||||||
|
|
||||||
```js
|
|
||||||
document.body.append(
|
|
||||||
html.button("Delete Me", {click: event => event.target.remove()})
|
|
||||||
)
|
|
||||||
```
|
|
||||||
|
|
||||||
Turn a two-dimensional array into an HTML table:
|
|
||||||
```js
|
|
||||||
const table = rows =>
|
|
||||||
html.table(html.tbody(rows.map(
|
|
||||||
row => html.tr(row.map(
|
|
||||||
cell => html.rd(cell, {dataset: {
|
|
||||||
content: cell.toLowerCase(),
|
|
||||||
}})
|
|
||||||
))
|
|
||||||
)))
|
|
||||||
```
|
|
||||||
|
|
||||||
A list that you can add items to
|
|
||||||
```js
|
|
||||||
let list, input = ""
|
|
||||||
document.body.append(html.div([
|
|
||||||
list=html.ul(),
|
|
||||||
html.input({type: 'text', input: e => input = e.target.value}),
|
|
||||||
html.button({click: event => list.append(html.li(input))}, "Add"),
|
|
||||||
]))
|
|
||||||
```
|
|
||||||
|
|
||||||
A list that you can also delete items from
|
|
||||||
```js
|
|
||||||
const listItem = content => html.li(
|
|
||||||
html.span(content), " ", html.a("[remove]", {
|
|
||||||
click: event => event.target.closest("li").remove(),
|
|
||||||
style: { cursor: 'pointer', color: 'red' },
|
|
||||||
})
|
|
||||||
)
|
|
||||||
let list, input = ""
|
|
||||||
document.body.append(html.div([
|
|
||||||
list=html.ul(),
|
|
||||||
html.input({type: 'text', input: e => input = e.target.value}),
|
|
||||||
html.button({click: event => list.append(listItem(input))}, "Add"),
|
|
||||||
]))
|
|
||||||
```
|
|
||||||
|
|
Loading…
Reference in a new issue