Errors Mostly fixed, compiles, sorta runs
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07ae3f86be
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9262ec1b17
1 changed files with 19 additions and 16 deletions
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@ -2,7 +2,7 @@
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#include <Arduino.h>
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#include <Arduino.h>
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//#include "src/MortseUi.h"
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//#include "src/MortseUi.h"
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const byte MorseTable[] = {0b00000000,0,0b00010010,0,0,0,0,0b00011110,0b10110110,0b00101101,0,0b10101010,0b00110011,0b00100001,0b00010101,0b10110010,0b10111111,0b10101111,0b10100111,0b10100011,0b10100001,0b10100000,0b10110000,0b10111000,0b10111100,0b10111111,0b00111000,0b00101010,0,0b10110001,0,0b00001100,0b00011010,0b01000001,0b10001000,0b10001010,0b01100100,0b00100000,0b10000010,0b01100110,0b10000000,0b01000000,0b10000111,0b01100101,0b10000100,0b01000011,0b01000010,0b01100111,0b10000110,0b10001101,0b01100010,0b01100000,0b00100001,0b01100001,0b10000001,0b01100011,0b10001001,0b10001011,0b10001100,0b10110110,0,0b00101101,0,0b00001101,0b00011110,0b01000001,0b10001000,0b10001010,0b01100100,0b00100000,0b10000010,0b01100110,0b10000000,0b01000000,0b10000111,0b01100101,0b10000100,0b01000011,0b01000010,0b01100111,0b10000110,0b10001101,0b01100010,0b01100000,0b00100001,0b01100001,0b10000001,0b01100011,0b10001001,0b10001011,0b10001100,0b10110110,0,0b00101101,0};
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const byte MorseTable[] = {0b00100000,0,0b00010010,0,0,0,0,0b00011110,0b10110110,0b00101101,0,0b10101010,0b00110011,0b00100001,0b00010101,0b10110010,0b10111111,0b10101111,0b10100111,0b10100011,0b10100001,0b10100000,0b10110000,0b10111000,0b10111100,0b10111111,0b00111000,0b00101010,0,0b10110001,0,0b00001100,0b00011010,0b01000001,0b10001000,0b10001010,0b01100100,0b00100000,0b10000010,0b01100110,0b10000000,0b01000000,0b10000111,0b01100101,0b10000100,0b01000011,0b01000010,0b01100111,0b10000110,0b10001101,0b01100010,0b01100000,0b00100001,0b01100001,0b10000001,0b01100011,0b10001001,0b10001011,0b10001100,0b10110110,0,0b00101101,0,0b00001101,0b00011110,0b01000001,0b10001000,0b10001010,0b01100100,0b00100000,0b10000010,0b01100110,0b10000000,0b01000000,0b10000111,0b01100101,0b10000100,0b01000011,0b01000010,0b01100111,0b10000110,0b10001101,0b01100010,0b01100000,0b00100001,0b01100001,0b10000001,0b01100011,0b10001001,0b10001011,0b10001100,0b10110110,0,0b00101101,0};
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const int Channel1 = 9; //Output Channel 1
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const int Channel1 = 9; //Output Channel 1
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const int Channel2 = 10; //Output Channel 2
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const int Channel2 = 10; //Output Channel 2
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@ -39,8 +39,8 @@ bool E1Prev, E2Prev, CDPrev, E1Click, E2Click, CDIn = false, Channel1State = fal
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unsigned int E1Bounce, E2Bounce, CDBounce = 0, BeatBounce = 0;
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unsigned int E1Bounce, E2Bounce, CDBounce = 0, BeatBounce = 0;
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unsigned long ClockPrev = 0, ClockInPrev = 0, LastBeat = 0;
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unsigned long ClockPrev = 0, ClockInPrev = 0, LastBeat = 0;
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byte Input = 0;
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byte Input = 0;
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int PpQN = 24;
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int PpQN = 1;
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float Clock = 120;
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float Clock = 15;
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float ClockTick = (1/((Clock * PpQN)/60)) * 1000;
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float ClockTick = (1/((Clock * PpQN)/60)) * 1000;
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unsigned long ClockTime = 0;
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unsigned long ClockTime = 0;
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unsigned long LastStepTime = 0;
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unsigned long LastStepTime = 0;
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@ -67,9 +67,9 @@ void setup() {
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E2Prev = E2Btn;
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E2Prev = E2Btn;
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ClockState = digitalRead(ClockIn);
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ClockState = digitalRead(ClockIn);
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CDPrev = digitalRead(ClockDetect);
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CDPrev = digitalRead(ClockDetect);
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digitalWrite(Channel1, 0);
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digitalWrite(Channel1, LOW);
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digitalWrite(Channel2, 0);
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digitalWrite(Channel2, LOW);
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digitalWrite(Channel2, 0);
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digitalWrite(Channel2, LOW);
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// Timer0 is already used for millis() - we'll just interrupt somewhere
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// Timer0 is already used for millis() - we'll just interrupt somewhere
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// in the middle and call the "Compare A" function below
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// in the middle and call the "Compare A" function below
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@ -172,10 +172,12 @@ void loop() {
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if (Beat){
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if (Beat){
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Beat = false;
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Beat = false;
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if (!BeatBounce){
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if (BeatBounce == 0){
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BeatBounce = DebounceTime;
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//Insert Beat Output here!
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//Insert Beat Output here!
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char outputChar = TestText[Channel1Index];
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char outputChar = TestText[Channel1Index];
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Serial.println(outputChar);
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if (outputChar == '\0' ){
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if (outputChar == '\0' ){
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Channel1Index = 0;
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Channel1Index = 0;
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outputChar = TestText[Channel1Index];
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outputChar = TestText[Channel1Index];
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@ -187,28 +189,29 @@ void loop() {
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if (MorseIndex == 0){
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if (MorseIndex == 0){
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Channel1Index++;
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Channel1Index++;
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outputChar = TestText[Channel1Index];
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outputChar = TestText[Channel1Index];
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MorseIndex = ((MorseTable[((int)outputChar - 32)]) >> 5) - 1;
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MorseIndex = (((MorseTable[((int)outputChar - 32)]) >> 5)) & 7;
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}
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}
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MorseIndex--;
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MorseIndex--;
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if (trigger){
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if (trigger){
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digitalWrite(Channel1, true);
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digitalWrite(Channel1, HIGH);
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Channel1Trig = 5;
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Channel1Trig = DebounceTime;
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Channel1State = true;
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}
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}
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}
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}
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}
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}
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if (Channel1State && !Channel1Trig){
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if ((Channel1State) && (Channel1Trig == 0)){
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digitalWrite(Channel1, 0);
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digitalWrite(Channel1, LOW);
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Channel1State = false;
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Channel1State = false;
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}
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}
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if (Channel2State && !Channel2Trig){
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if (Channel2State && !Channel2Trig){
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digitalWrite(Channel2, 0);
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digitalWrite(Channel2, LOW);
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Channel2State = false;
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Channel2State = false;
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}
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}
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if (Channel3State && !Channel3Trig){
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if (Channel3State && !Channel3Trig){
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digitalWrite(Channel3, 0);
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digitalWrite(Channel3, LOW);
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Channel3State = false;
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Channel3State = false;
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}
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}
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@ -223,8 +226,8 @@ SIGNAL(TIMER0_COMPA_vect)
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E1Bounce = (E1Bounce - 1) & 0b10000000;
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E1Bounce = (E1Bounce - 1) & 0b10000000;
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E2Bounce = (E2Bounce - 1) & 0b10000000;
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E2Bounce = (E2Bounce - 1) & 0b10000000;
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CDBounce = (CDBounce - 1) & 0b10000000;
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CDBounce = (CDBounce - 1) & 0b10000000;
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BeatBounce = (BeatBounce - 1) & 0b10000000;
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BeatBounce = (BeatBounce - 1) & 0b01111111;
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Channel1Trig = (Channel1Trig - 1) & 0b10000000;
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Channel1Trig = (Channel1Trig - 1) & 0b01111111;
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Channel2Trig = (Channel2Trig - 1) & 0b10000000;
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Channel2Trig = (Channel2Trig - 1) & 0b10000000;
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Channel3Trig = (Channel3Trig - 1) & 0b10000000;
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Channel3Trig = (Channel3Trig - 1) & 0b10000000;
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}
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}
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